We are a fast-growing and highly motivated team, which is developing a real-time cartography solution which works on different platforms (from embedded devices like in-car devices, mobile device (Android, iOS, Symbian), to enterprise solutions). We are designing and implementing features in our proprietary next-generation 3D engine used for map rendering. The selected candidate will have the opportunity to implement new features into our 3D engine which vary from rendering-specific to algorithmic and system\platform-wide.
- C++ 11;
- CI (Jenkins), Bitbucket;
- Embedded systems;
- Debugging tools gdb, valgrind, etc.